8:55 AM] TheKillerNacho:
Didnt really like the tweak I made to Dark Behemoth yesterday from a lore perspective… going with a different nerf. Also tweaking a few other things. Dark Behemoth gets its Dark-resistance back; however, it gets -1 Jump due to their remote cave lifestyle.
Bomb family +1 Jump… they literally float, they shouldn’t have issue traversing a small cliff.
Goblin (just the base one) gains Holy resistance due to their innate lust for Chaos.(edited)
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[9:23 AM] TheKillerNacho:
One last change…. Vampires get their Cancel-Dark back, but their Half-Lightning is moved to Red Panther.
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[10:44 AM] TheKillerNacho:
Last monster tweaks today: Black Goblin has its Cancel-Dark changed to Half-Dark. But it got +14 HP to compensate (154 -> 168)
Other monster HP adjustments:
Porky 286 -> 288
Chocobo 282 -> 284
Ahriman 277 -> 280
Wild Boar 273 -> 275
Coeurl 268 -> 271
Grenade 249 -> 254
Ghoul 244 -> 249
Bomb 231 -> 244
Black Chocobo 239 -> 241
Juravis 234 -> 236
Ghost 228 -> 231 That’s all folks. At least for today.