[8:05 AM] TheKillerNacho:
5/9 patch: There was a rare betting bug that I saw happen a few times that caused the calculated totals & odds to be slightly off. Still can’t find the source of the bug, but added a few more checks (that should be redundant but who knows). If you notice any instances where the betting totals/odds don’t match what they should be, please post in #bug-reports.(edited)
[9:46 AM] TheKillerNacho:
5/9 patch 2: To add to the above, I’ve added code to “refresh” the betting totals every second from the list of bets and log when they don’t match. I resisted doing this earlier in fear it may cause performance issues so do let me know if something strange happens.
[10:31 AM] TheKillerNacho:
5/9 patch 3: Added two commands absolutely nobody asked for. But several times I see people in chat thinking about how much to bet, whether to go all in, whether they should buy the skill, etc. Why not let RNGesus decide for you? New !coin command has the bot flip a coin for you.
New !dice command has the bot roll a die for you. Default number of sides is 6 but can specify up to a 100-sided die using optional parameter (for example, !dice 3 will return the result of a three-sided dice roll). Please do not abuse these new commands by using them excessively. Also in the last patch…
Chance to get guns using EquipGun Ninjas reduced from ~28.5% to 25%. Doesn’t affect Ninjas who randomly roll Equip Gun.
Chance to get guns using EquipGun Thieves increased from ~57% to 62.5%. Doesn’t affect Thieves who randomly roll Equip Gun.(edited)
[11:28 AM] TheKillerNacho:
5/9 patch 4: Fixed a bug where excluding HighlySkilled increased your odds at getting skills rather than decreasing them… woops.
9
[2:44 PM] TheKillerNacho:
Mixing up default weapons on some classes… Mediator: Guns (50%), Books (25%),
Knives (25%) -> Guns (60%), Books (40%). Gains Knife favoritism in Equip Knife. Gains Harp favoritism in Equip Gun. Time Mage: Staves (66%),
Books (33%) -> Staves (60%), Poles (40%). Loses Pole favoritism in Equip Polearm. Gains Book favoritism in Equip Gun. Summoner: Rods (66%), Staves (33%) -> Rods (60%), Staves (20%), Books (20%). Loses Book favoritism in Equip Gun.
Calculator: Books (50%), Poles (25%), Rods (25%) -> Books (60%), Poles (20%), Rods (20%).
Chance to get guns using EquipGun Ninjas reduced from ~28.5% to 25%. Doesn’t affect Ninjas who randomly roll Equip Gun.
Chance to get guns using EquipGun Thieves increased from ~57% to 62.5%. Doesn’t affect Thieves who randomly roll Equip Gun.
Lancers gain Fabric favoritism in Equip Polearm.
Archers gain Bag favoritism in Equip Bow.(edited)
[6:14 PM] TheKillerNacho:
I wrote a Weapon Chance guide here. Should be accurate for the most part. Note that I rounded the percentages so they might not all add up to 100% … but should be good enoughmessage.txt