[5:11 AM] TheKillerNacho:
Next patch: Will update to the new version released of Twirk (the Java library the bot uses). From the developer, it should fix the issue of random messages about players being offline in console, as well as give the bot the capabiltiy of reading modified emotes. Please let me know ASAP if there is a bot-related issue in #bug-reports . I don’t think there’s going to be a problem, but you never know. I tested it only briefly in dev.(edited)1
[9:19 AM] TheKillerNacho:
I’m sure there will be some complaining a bit but I’ve decided that some elite monsters needed to be tweaked since they got quite a bit boost to last month’s human speed nerf. They’re still a bit more limited than humans ceiling-wise, but it can’t be ignored that promising human champions getting knocked off by a few lucky elite monsters. Tiamats and Hydras: 10 Speed -> 9 Speed…. however, vertical tolerance of Triple Thunder and Flame have been reduced from 2 to 1. Steel Giant: 8 Speed -> 7 Speed Dark Behemoth: 25 PA -> 23 PA. Additionally (and unrelated): All three Bombs have received a minor amount of HP Apanda: 7 Speed -> 8 Speed. This is an experimental change. I may revert these changes temporarily for TOC2, as there are two Tiamats set to compete and I don’t want to change how they originally played.(edited)1
[10:10 AM] TheKillerNacho:
Additiionally I forgot about this but: Vertical tolerance for Truth and Untruth abilities reduced from 3 to 2.