[6:18 AM] TheKillerNacho:
Next patch: GilgameHeart nerf. Please don’t riot but it’s been inflating the economy more than I anticipated, making up for almost a third of gil production (salt mining and new users making up the remaining amount). GilgameHeart now starts at 500G per win, and gains/loses 100G per EXP bonus/penalty. This maxes it out at 1000G per win (what the current Gilgame is normally at neutral EXP), for a final possible total of 5k.592
[6:32 AM] TheKillerNacho:
Also in upcoming patch… !allegiance should now return how much Gil you’re getting per win on a Gilgame run, like it does currently with EXP in a normal run. Someone test this out for me next time you get on a gilgame run. Ty.
[9:18 AM] TheKillerNacho:
The slightly open door on Map 92 should now be passable to avoid units from hiding in the hallway. Let me know if you notice ANY possibly unintentional bugs with this.
[11:29 AM] TheKillerNacho:
Masamune now has a chance to add DEATH on hit. Excalibur meanwhile loses this but instead can now cast EXPLOSION SWORD on hit.(edited)13114531
[2:25 PM] TheKillerNacho:
Rubber Shoes: Cancel Lightning -> Half Lightning. Reflect Ring: Loses Half Lightning -> Gains Initial Shell and Protect.