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Discord Updates

Discord Updates – March 4, 2020

[4:47 AM] TheKillerNacho: 

All pig abilities sans Straight Dash +1 rangegooglepig8fftbatPigLikeThis7

[4:48 AM] TheKillerNacho: 

You can now toot, oink, snort and bequeth your bacon farther than ever before🐽15

[7:04 AM] TheKillerNacho: 

Welp I didn’t quite get this done by the time the new tournament started, but !fight costs are being revamped. Instead of a flat 200G to declare whatever you want, the new cost system will charge you 100G per parameter. Normal monsters remain 200G (strong and elite prices untouched; 500G and 800G respectively). For example, !fight knight or !fight genjigauntlet will now cost you only 100G. !fight knight male , !fight knight genjigauntlet, and !fight knight -talkskill will still cost you 200G. !fight knight male genjigauntlet, !fight knight genjigauntlet -talkskill, and !fight knight male -talkskill will now cost you 300G. !fight knight male genjigauntlet -talkskill now costs you 400G.(edited)👍7🇬2🇷2🇪2🅰️2🇹2🇴2🇩2🇦2🇿2📧2

[7:17 AM] TheKillerNacho: 

Also coming in the upcoming patch – EquipGun -> uncommon skill @kevv2

[7:23 AM] TheKillerNacho: 

oh… excluding gilgameheart for the priority bonus will increase accordingly, to 500G + your original !fight cost(edited)

[7:26 AM] TheKillerNacho: 

Oh btw, goes without saying but

[7:26 AM] TheKillerNacho: 

If there are any bugs with this change (if you seem to be charged more or less than you expect), let me know immediately👍2

[8:05 AM] TheKillerNacho: 

To anyone that such a thing interests ( @Chuckorita? ), next patch will allow you to !fight [sex], without specifying class for 100g. You won’t be able to add skills on top of this though because I don’t have time to rewrite logic on this but there you go. Like !fight [skill], it will try to assign you an unused class to further your class streak, but keep in mind that if your only class left is Bard and you !fight female, it will reset it due to not finding a compatible class.(edited)fftbatSongOfMyPeople5

[12:59 PM] TheKillerNacho: 

Flipping Dragon Whsiker’s and Sage Staff’s effects. Sage Staff to get the permanent protect, Dragon Whisker to get permanent Shell. Feel like Sage Staff is underwhelming, and Protect helps mages more because it helps prevent them from being midcharge killed.🐢3🛡️4

[1:42 PM] TheKillerNacho: 

Alright, so, after considering this quite a bit, I’m implementing an experimental change… Ninjas 11 base speed -> 10. To compensate slightly, I’m giving them back their 30% class evasion; thieves going back down to 25% (they received a TON of HP anyway in the HP rebalance). Let’s see how this shakes out… Ninjas still ahve a ton going for them with innate dual wield, which is insanely strong.(edited)👍4

[2:31 PM] TheKillerNacho: 

Setiemson is no longer initial DM…fftbatByblosDance5fftbatBeheRage1fftbatBeheChamp4fftbatNightmare1

[2:46 PM] TheKillerNacho: 

setiemsons 1 ma given to cerche, though👍6

[5:32 PM] TheKillerNacho: 

More with the Speed Nerf Rebalancing ?? Oh yes more. Archers 10 Speed -> 9 Speed Monks 9 Speed -> 8 Speed Explosion Sword 3 CT -> 2CT👍3

[5:45 PM] TheKillerNacho: 

To compensate a little bit for these speed nerfs, Monks overcome Knights once again for base HP, Archers overcome Priests once again for base HP… Monk 204/191 Knight 199/186 Archer 170/159 Priest 165/155👍1

[6:12 PM] TheKillerNacho: 

But yeah i you want a quick guide for the current speed tiers now…. 10 SPEED (SUPER SANIC): — Thief Ninja Mime 9 SPEED (FAST): — Squire Archer Priest Mediator Bard Dancer 8 SPEED (NORMAL) — Everything else 7 SPEED (SLOW) — Calc Note though: anything with primarily Clothes/Hats access will actually be on average slightly faster since these armor types have more speed than Armor/Robes/Helmets… so Ninjas, Thieves, Archers, Monks etc will still be slightly faster than their tier in general. They just won’t also benefit from higher innate speed.