[8:53 AM] TheKillerNacho:
Starting next tournament, HP for most human units have been adjusted. This smooth outs the HP curve a bit. Risers include mages and Thief (who has the most HP gain of any class. Meanwhile, Knight overtakes Monk for most HP near the top. Attached text files contain a list of the old HP totals (male/female) of the old and new values respectively.humanHP_new.txt318 bytes
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[8:53 AM] TheKillerNacho:
humanHP_old.txt318 bytes
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[9:38 AM] TheKillerNacho:
Also.. Thieves, with the massive HP gain will lose their chance to uncommonly roll Helmets. This was added to Archers, instead.4
[5:37 PM] TheKillerNacho:
Rolling out a fix for Transparent status following this current battle between white vs black. Please #bug-reports if anything at all looks weird with accuracy.