[5:29 AM] TheKillerNacho:
Upcoming patch: Behemoth Normal -> Strong (300G). Red Dragon Strong (300G) -> Elite (500G). Also new skill: “GilgameHeart”. No, it doesnt give you the reaction Gilgame Heart. What it does do is make it so instead of gaining EXP when your character wins, it earns you 500G instead.93
[10:14 AM] TheKillerNacho:
New update: !skills now shows only the first 25 skills, but an optional page parameter has been added to see skills after that. For example, !skills 2 will get skills 26-50. Changed the way how skill cooldown works. Now keeps track of the skills you used in the last three tournaments you were successfully entered. The effects are this… Skill used in your previous tournament: cannot use skill at all. Skill used two tournaments ago: -2 EXP gain, -10 priority Skill used three tournaments ago: -1 EXP gain, -5 priority. Moreover, Monsters are now included in the skill cooldown system and subject to these drawbacks as well. You can see all three of these skills with !lastskill , as well as each skill’s penalty. Hopefully this will encourage people to use a wider array of skills from their skill list. These changes will go into affect after this tournament cycle.(edited)13
[12:08 PM] TheKillerNacho:
Removed downscale so streaming at 900p60 now. Also increased bitrate. Let me know if there’s any issues related to this.
[12:54 PM] TheKillerNacho:
Balance change next patch… Red Dragon HP 461 -> 470 Red Dragon Speed 10 -> 9 Dragon HP 470 -> 461 Dragon Speed 9 -> 10 Red Dragon has been put back into Strong monster tier (300G). I like this change because Red Dragon is able to hopefully return to Strong while maintaining his Dragon-best MA of 43. Meanwhile, it makes sense for the speedy dragon to be the Thunder one, who still has the lowest MA of all dragons.