[5:25 AM] TheKillerNacho:
First of many changes to !fight: You no longer pay when you enter, you pay when you’re inserted into the game. The check to see if the insert list is “full” has been removed. Each time a character is generated it will still draw from the list. Obviously not everyone will get in but now it’s random instead of being the first 32.
[5:26 AM] TheKillerNacho:
Still todo: Have it favor people who didn’t get in lsat time
[5:27 AM] TheKillerNacho:
Please let me know if you notice any bugs with balance deductions or if your character fails to generate to your specifications; I had to change quite a bit of the back end of !fight to accomplish this4
[7:18 AM] TheKillerNacho:
Ok so after this tournament cycle they’ll be a minor update coming in. You can now set team allegiance by using the !allegiance command. If you fail to get into the tournament with !fight, you’ll instead earn 1 EXP every time your allied team wins. Note: setting it after teams are generated will do nothing. If you don’t have one set you don’t get this EXP. So when I restart the stream make sure you set it (you can’t do it now).
[9:31 AM] TheKillerNacho:
Additional update to !fight: Users who failed to make it last time & subs will be given a higher chance to get in.6
4
[9:51 AM] TheKillerNacho:
Also, exp penalty for reusing your last skill changed from -2 to -1, but using your last skill also comes with reduced priority (-15).3
[10:01 AM] TheKillerNacho:
Oh another thing I changed I forgot to mention but mostly affects @Arngrim … I removed the level limit, although you stop getting rewards after 100
6
[4:55 PM] TheKillerNacho:
Next patch: Tweaking priority values… 25 default priority , +25 for subs, +50 if failed to get in last time, -10 for consecutive penalty